Objectives
- Understand basic computational & programming paradigms
- Program a video game using Netlogo
- Introduction to robotics (Thymio)
- Introduction to the concept of Internet of Things (IoT), including remote control of objects and sensors
Expected Results
- Design and build a gaming app using Netlogo
- Program and control the Thymio robot
- Build a simple IoT solution
- Build up essentials of successful teamwork
- Develop skills in listening, communicating and presenting
Requirements
- Suitable ages: 11 to 14 Years
Materials
Materials provided by us
- All material will be provided.
Materials that student should bring
- Lunch
- Drinks, Mobile Phone
More Information
“Hack an App” has been mentioned in the press numerous times:
- 10vor10 (on 2.7.2012)
- Swiss ICT
- Swiss IT Magazine
- Netzwoche
- Aargauer Zeitung
- NZZ
- Thurgauer Zeitung
- Schulblatt Aargau/Solothurn
- Various other press releases
- Volksblatt Liechtenstein
Testimonials
So many questions in one day, amazing . #Hacknapp perfect for the kids of today and especially tomorrow. Thank you for the beautiful day.Michael Booz